Spatial Exploration Bandit
Participants choose locations on a 2D grid to discover hidden rewards, aiming to maximise cumulative score across a fixed number of rounds. Combines elements of multi-armed bandits (each cell is an arm with an unknown reward) and spatial exploration (the spatial layout encourages structured rather than random search). Distinct from patch-foraging (no patch depletion) and the classical two-armed bandit (large action space + spatial structure).
- Decision Making
- Spatial Cognition
Indexed implementations 0
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No implementation indexed for this paradigm yet.